This is Wendell Shellcrank. He was sent to fix the Schittsnaud gate in spring. He’s nearly there. Wendell Shellcrank takes the field as a Snail Driver, one of the Machine Operators among the Groundskeepers & Engineers. Card 004/108 in the Hedge Wars collection, Common. Ability: Slow & SteadyArrives eventually. Usually after the fight. Shell Spin…
Clocked their getaway bike at a brisk, guilty 12 mph. Wendell Throttlewick takes the field as a Pursuit Examiner, one of the Forensics among the Solicitors & Executors. Card 028/108 in the Hedge Wars collection, Uncommon. Ability: Throttle ReadingClocks their getaway speed exactly. Engine Log (50)Logs the motorbike’s exact departure. Tailpipe Sample (40)Matches exhaust to…
This is Wesley Muffsworth. Smallest Heavy Mechanic. Biggest wrench. The Krumplethorns stopped arguing. Wesley Muffsworth takes the field as a Junior Tracker, one of the Heavy Mechanics among the Groundskeepers & Engineers. Card 089/100 in the Hedge Wars collection, Rare. Ability: Noise CancelHears nothing. Fixes everything. Kid Wrench (50)Swings a wrench twice his size. Tread…
A wheel with a twist and a swirl of sharp edges. Whirlbrand Crash is a Wheel Trap, one of the Pit Hazards of the Krumplethorns. Card 032/104 in the Hedge Wars collection, Common. Ability: Wheel in MotionIn motion. Out of control. Whirlbrand Crash is one of 104 cards in the Pit Hazards for the Krumplethorns….
A giant ring of spinning bulbs with a very mean spin. Whirlpool Tyre is a Rotor Trap, one of the Pit Hazards of the Krumplethorns. Card 013/104 in the Hedge Wars collection, Common. Ability: Spin CycleSpins the plaintiff dry. Add Whirlpool Tyre to your Hedge Wars collection and see how the Pit Hazards change the…
This is Whiskerwick Prismtail. She sits in the sun. She has a lot of opinions. Whiskerwick Prismtail joins the fight as a Prism Cat, one of the neutral Monsters. Card 140/144 in the Hedge Wars collection, Rare. Ability: Prism GlareGlares through a prism. Rainbows follow. Paw Prism Swat (70)A swat of a prismatic paw. Tail…
Two whips – one pair of hands – one dim view of manners. Whitcombe Whip is a Statue, one of the Estate Relics of the Schittsnauds. Card 039/144 in the Hedge Wars collection, Common. Ability: Crack the WhipCracks the whip. Cracks the plaintiff’s spirit. Every card in the Hedge Wars collection plays a part. Pick…
This is Whorlwick Stiltmaw. He is mostly hair and stilts. He looks down on everyone including himself. Whorlwick Stiltmaw joins the fight as a Stilt Walker, one of the neutral Monsters. Card 031/144 in the Hedge Wars collection, Rare. Ability: Stilt StrideWalks over low hedges. Then stands on them. Whorl Spin (60)Spins the orange shell…
This is Wiley Pinchscrew. He covers every repair with a fairing. Nobody knows what’s underneath. Wiley Pinchscrew takes the field as a Fairing Fitter, one of the Heavy Mechanics among the Groundskeepers & Engineers. Card 048/100 in the Hedge Wars collection, Common. Ability: FairingWraps the bike up tight. Nobody sees inside. Screw Stab (40)Pokes a…
This is Wilf Sidewhisker. He wipes oil on his sideburns. The rest goes on the Krumplethorn fence. Wilf Sidewhisker takes the field as a Brush Hand, one of the Heavy Mechanics among the Groundskeepers & Engineers. Card 025/100 in the Hedge Wars collection, Common. Ability: SideburnsGrown long for wiping oil. Grease Brush (30)Brushes grease onto…
This is Wilfred Buggyworth. He’s driven past the Krumplethorns daily for forty years. Never once waved. Wilfred Buggyworth takes the field as an Esquire, one of the High Society Elites among the Schittsnauds. Card 024/108 in the Hedge Wars collection, Uncommon. Ability: Carriage BornNever walked a step. Never will. Buggy Lap (40)Laps the estate in…
He notarizes at a medium pace. Nobody has ever seen him stop. Wilfred Cyclewhistle takes the field as a Notary, one of the Wireframe Bureaucrats among the Solicitors & Executors. Card 098/104 in the Hedge Wars collection, Common. Ability: Bicycle NotaryNotarizes while riding at a medium pace. Steeple Stamp (40)Stamps a spire through the signature….
His desk has wheels, his time has sand and his temper has neither. Wilfred Hourglassby takes the field as a Hourglass Cyclist, one of the Master Planners among the Schittsnauds. Card 055/100 in the Hedge Wars collection, Rare. Ability: Sand in the GearsSand in everything. Especially the plan. Hourglass Drop (60)Drops an hourglass on the…
This is Wilfred Snoopstem. He snoops in Krumplethorn drawers. He found the hedge plans. Wilfred Snoopstem takes the field as a Snooper, one of the Instigators among the In-Laws. Card 009/100 in the Hedge Wars collection, Common. Ability: SnoopChecks every pocket and drawer. Drawer Rifle (40)Rifles a drawer. Finds letters. Lance Ride (30)Rides in with…
He remembers every name on the guest list. Mostly the ones to remove. Wilhelm Brassnib takes the field as a Butler, one of the Servants among the Schittsnauds. Card 030/100 in the Hedge Wars collection, Uncommon. Ability: Brass MemoryRemembers every guest and every grudge. Memory Strike (50)Recalls a grudge and delivers it hard. Tray Drift…
His one visible eye is enough. The other one is filing paperwork. Wilhelm Domeflap takes the field as a Snoop, one of the Informants among the In-Laws. Card 082/100 in the Hedge Wars collection, Uncommon. Ability: Shell HelmetHides one eye under the shell helmet. Shell Peek (50)Peeks from under the helmet rim. Sidecar Snitch (60)Snitches…