This is Archibald Quillgrave. The little man with the rod works for him. He measures. Archibald disapproves. Archibald Quillgrave takes the field as a Head of the Archway, one of the Architectural Gatekeepers among the Solicitors & Executors. Card 002/100 in the Hedge Wars collection, Rare. Ability: LoomingFills the whole arch. Nobody gets past. Survey…
His screens frame the lawn. They never show the Krumplethorn side. Archibald Slabframe takes the field as a Slab Frame Aide, one of Estate Surveillance among the Schittsnauds. Card 075/108 in the Hedge Wars collection, Common. Ability: Frame RateCounts every frame. Complains of each. Frame Throw (50)Throws a heavy frame at the plaintiff. Slab Crash…
His wheel is a spiral. His plan is a spiral. His grudge is a spiral too. Archibald Spiralhub takes the field as a Spiral Marshal, one of the Field Commanders among the Schittsnauds. Card 100/112 in the Hedge Wars collection, Secret Rare. Ability: Spiral StrategySpirals the plan until nobody remembers it. Spiral Hub Crush (90)Crushes…
This is Archibald Tallrake. He rakes from the top of the hedge. He can see their garden from there. Archibald Tallrake takes the field as a Tall Rake, one of the Chaff Groundskeepers among the Schittsnauds. Card 085/100 in the Hedge Wars collection, Common. Ability: High ReachRakes from up high. High Rake (40)Rakes down from…
He’ll have your tea before you’ve sat down. Or before you’re invited. Archibald Teaspoke takes the field as a Valet, one of the Servants among the Schittsnauds. Card 051/100 in the Hedge Wars collection, Common. Ability: Spoke ServiceServes every guest at spoke speed. Rim Jab (30)Pokes them with a long spoke. Bell Peal (30)Rings the…
This is Archibald Windvane. He always knows which way the wind blows. Toward the Krumplethorns. Archibald Windvane takes the field as a Wind Vane, one of the Chaff Groundskeepers among the Schittsnauds. Card 017/100 in the Hedge Wars collection, Rare. Ability: Weather EyeKnows the wind before it blows. Back Gate Wind Shift (60)Shifts the wind….
He is bald as an egg. His hat makes up for it, loudly. Archibald Winghorn takes the field as a Wing Judge, one of the Supreme Judges among the Solicitors & Executors. Card 057/107 in the Hedge Wars collection, Uncommon. Ability: Eagle BrowHis wings flare whenever he is contradicted. Brow Flare (50)Flares both wings at…
He always carries a loop of cord. It’s mostly for the Krumplethorns. Archibald Winkleloop takes the field as a Valet, one of the Servants among the Schittsnauds. Card 085/100 in the Hedge Wars collection, Common. Ability: Winkle LoopLoops a cord around the Krumplethorns’ ankles. Cord Snag (30)Snags their ankles with a loose cord. Hat Dip…
This is Archie Snoutwick. He clears the drains. The smell moves next door. Archie Snoutwick takes the field as a Drain Rodder, one of the Machine Operators among the Groundskeepers & Engineers. Card 096/108 in the Hedge Wars collection, Common. Ability: Long SnoutSniffs out blockages. Causes a few. Rod Out (40)Rods the drain into the…
This is Archie Visorbelly. He drops his visor when Krumplethorns complain. Every time. Archie Visorbelly takes the field as a Visor Man, one of the Chaff Groundskeepers among the Schittsnauds. Card 046/100 in the Hedge Wars collection, Common. Ability: Shade VisorVisor down. Won’t see a thing. Teatime Visor Down (40)Drops the visor. Ignores them. Hose…
This is Archimbald Hookbeard. He was at the wedding that started the feud. He’s still not saying whose. Archimbald Hookbeard takes the field as a Great-Grandpa, one of the Modular Grid Technicians among the In-Laws. Card 054/103 in the Hedge Wars collection, Rare. Ability: Long MemoryRemembers who started the feud. Won’t say. Old Story (50)Tells…
His whole city is one block. He zoned that too. Archimedes Blockcity takes the field as a Chief Zoner, one of the Wireframe Bureaucrats among the Solicitors & Executors. Card 096/104 in the Hedge Wars collection, Secret Rare. Ability: Block CityZones an entire city as a single block. City Press (80)Presses a whole block over…
An hourglass in an arch of spikes and fire. Archspike Hourglass is an Arch Trap, one of the Pit Hazards of the Krumplethorns. Card 092/104 in the Hedge Wars collection, Rare. Ability: Hourglass of SpikesRuns out of time. Runs out of patience. Archspike Hourglass is one of 104 cards in the Pit Hazards for the…
This is Argento Lidlash. His hat sees everything the Krumplethorns do. He sees it twice. Argento Lidlash takes the field as a Spymaster, one of the Illusionists among the In-Laws. Card 042/112 in the Hedge Wars collection, Uncommon. Ability: Lid EyeThe hat’s an eye. It never closes. Watch Ride (50)Rides past watching everything. Lash Flick…
This is Argus Peepwhistle. His eye is bigger than his head. It’s always pointed next door. Argus Peepwhistle takes the field as a Giant Eye, one of the Instigators among the In-Laws. Card 011/100 in the Hedge Wars collection, Secret Rare. Ability: Eye OpenerOne huge eye sees every mistake. Eye Widen (90)Widens the eye. Secrets…
This is Argusia Bloomeye. She watches the garden with one huge eye. No Krumplethorn weed gets past. Argusia Bloomeye takes the field as a Garden Watch, one of the Cultivators among the In-Laws. Card 045/104 in the Hedge Wars collection, Rare. Ability: Watchful BloomOne eye on the garden. Day and night. Weed Spot (60)Spots a…